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1. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
Rise, Have you tried using a marauder style role bonus for the weapons? With this you wouldn't need to do strange things like having double 10% damage bonuses on the sleipnir or 7.5% rate of fire and damage on the nighthawk. If you have consider...
- by Reatu Krentor - at 2013.08.08 23:24:00
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2. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
Reatu Krentor, 99, 39, 50, 08, 14, 33, 15, 80, 22, 47, 98, 02, 21, 23, 06, 82, 55, 65, 79, 81, 18
- by Reatu Krentor - at 2013.08.07 08:19:00
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3. Sticky:[Odyssey 1.1] Jump Clone timer reduction skill - in Player Features and Ideas Discussion [original thread]
Would it be impossible to change the cooldown based on distance of the clonejump? Say, in same station it's only a few hours of cooldown, same constellation, it's 6 hours, same region 12 hours and beyond that 24 hours?
- by Reatu Krentor - at 2013.08.06 00:39:00
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4. [Odyssey 1.1] Local Armor and Shield repair module changes - in Player Features and Ideas Discussion [original thread]
Fozzie, While you are tweaking local reps and the ancillary modules, could you also consider changing reload times based on size of the module.? Currently all require 60s no matter what size of module and 60s is a lifetime for a frigate battle. ...
- by Reatu Krentor - at 2013.08.01 16:42:00
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5. [CSM] November 2010 Prioritization Crowdsourcing - in Assembly Hall [original thread]
Reatu Krentor, 1, 16, 49, 50, 52, 56, 57, 199 -- stuff --
- by Reatu Krentor - at 2010.11.25 08:26:00
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6. Feedback on Sansha Supercarrier - in Test Server Feedback [original thread]
For the slot layout and so on, capital tanking has to be changed for this to seem worth training caldari and amarr carrier. Armor tanking is too usefull with slave set, lower cap usage and sane fitting requirements on the remote reps. Also with ...
- by Reatu Krentor - at 2010.11.12 18:49:00
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7. approching fast with missiles - in Ships and Modules [original thread]
Edited by: Reatu Krentor on 16/10/2010 07:56:11 Originally by: Jintra Jin'tak DPS will be increased for the first odd volleys (those which will be hitting your target in shorter-ish order) or just the Alpha (if ship-speed = missile-spe...
- by Reatu Krentor - at 2010.10.16 07:54:00
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8. Small bug with Proteus, but... - in Test Server Feedback [original thread]
Originally by: justin666 ccp should not help rule breakers because it seems you got a cool down for shooting someone with out permission? sucide gank in sisi? Just a hint: You're allowed to shoot/kill someone if they gave you permission...
- by Reatu Krentor - at 2010.04.04 21:25:00
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9. Small bug with Proteus, but... - in Test Server Feedback [original thread]
Originally by: Asmudeus D'Val Edited by: Asmudeus D''Val on 04/04/2010 05:46:40 Please not and btw, it looks like a Dalmatian ??? ??? Dalmation ??? wut??? -- stuff --
- by Reatu Krentor - at 2010.04.04 09:29:00
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10. Small bug with Proteus, but... - in Test Server Feedback [original thread]
please please please please make Gallente Navy ships in these colours please please, pretty please. This look would absolutely knock the current paintjob out of the ballpark and send it plunging into the sun. 1: http://dl.eve-files.com/media/corp...
- by Reatu Krentor - at 2010.04.04 02:59:00
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11. New Dev Blog: Improvement of textures, and a new Scorpion model - in EVE Information Portal [original thread]
Sooo... With this new Scorpion design, which is nice, though too cartoonlike(http://reocities.com/area51/8738/ACCESS/scorpinok.JPG) imo, lose the claws and it's awesomeness go over 9000. Like this(http://dl.eve-files.com/media/corp/phaese/scorp...
- by Reatu Krentor - at 2010.03.12 13:29:00
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12. Idea for the universe bacground grapichs update. - in Player Features and Ideas Discussion [original thread]
Originally by: Haxfar Portlaind Ehmm... I do hope that you've considered that those pictures wont be correct if it was like that in-game. You have to remember that those pictures most likely are taken with radar, infra-red and what not, an...
- by Reatu Krentor - at 2010.03.07 22:29:00
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13. Naglfar lolz - in Ships and Modules [original thread]
It never had a repairer bonus. It did have a target painter bonus at one point though. For painting sieged dreadnoughts! It still is V E R T I C A L and therefore absolutely overpowdered. -- stuff --
- by Reatu Krentor - at 2010.01.27 16:47:00
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14. [Vid][SOLO PVP] Riot - in My EVE [original thread]
you actually found a font worse then the Eve font, bravo not my kind of music, otherwhise decent footage. peelz here! -- stuff --
- by Reatu Krentor - at 2010.01.10 22:32:00
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15. Balancing - Identifying problems - in Player Features and Ideas Discussion [original thread]
Is this thread still being looked at post dominion? anyway my top 3: Tech 1 ships: There are a significant amount of T1 ships that are effectively useless because of antiquated tier seperation. For example a Slasher, though intended as a tac...
- by Reatu Krentor - at 2010.01.07 23:41:00
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16. Apoc + Arti anyone? - in Ships and Modules [original thread]
Edited by: Reatu Krentor on 03/12/2009 13:03:36 Originally by: Sokratesz This is such an amazing sight. Before, people were putting lasers on minnie ships because projectiles were rubbish, look what we've come to Looks like we've ...
- by Reatu Krentor - at 2009.12.03 13:03:00
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17. Requesting confirmation: no tempest fix in Dominion? - in Test Server Feedback [original thread]
You mean like how they "fixed" the fleet tempest? -- stuff --
- by Reatu Krentor - at 2009.11.22 22:06:00
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18. [VIDEO/DOCU] Clarion Call 2: Pantheon - in My EVE [original thread]
Originally by: CCP Abathur Proper ship use is always great to watch. now tie Nozh in an office chair and tape his eyelids open and make him watch this. (just had to, this was too good to pass up ) -- stuff --
- by Reatu Krentor - at 2009.11.22 14:46:00
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19. Artillery vs Tachyons - in Test Server Feedback [original thread]
Edited by: Reatu Krentor on 19/11/2009 10:26:52 Originally by: Julio Torres Originally by: King Dave You can't compare any artilleries to tachyons. Simple because there isn't an artillery made to match the tachyon. 1400mm's are...
- by Reatu Krentor - at 2009.11.19 10:24:00
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20. 11th hour plea: Please look again at Vindicator - in Test Server Feedback [original thread]
Right, because murder one uses HG implant sets on every ship, ships have to be balanced with every single one of them being used with implant sets... -- stuff --
- by Reatu Krentor - at 2009.11.16 05:22:00
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